AGT: Bored
Bored… nothing to do, so I decided to spend the day working on my A.G.T engine. And now its finished, no collision detection or interaction scripts yet, but the framework is essentially all there, but a lot of the managers finished.
In keeping with the limited dependency, I invented my own special version of O.O.P (Object Orientated Programming), that I like to called S.O.O.P (Steve’s Object Orientated Programming) – All objects derived from a based object and have an identifier.
I’m sure I had a good reason for this when thinking it up, but for the life of me I can’t remember what that was, so for now I’ll probably just remove it.
