Project 8bit
Whilst oggling over the 8-Bit tie on think geek, a great idea for a game popped into my head.
The idea is simple, a 3D world, make up of 3D boxes, which represent pixels of a sprite from the 2D age.
Imagine the possibilities, as soon as you defeat a few enemies, they die and the blocks fall apart, then you could have a boss constitute itself from those boxes.
After discussing it over dinner with a few friends from home, we decided that slightly curved edges would be better than flat boxes, and maybe upon being hit, the boxes could change color - their default color is healthy, yellow is unhealthy, red is in danger, and then they explode when fully destroyed.
The game could take all the famous retro characters and remake them in funky 3D way. Link could use his sword to bash and slash blocks, Samus could shoot them, Mario could jump ontop of them to weaken them, endless possibilities.
I'll probably get to work with a few demos of this straight away, the best part is, all the models can be stored in bitmap format, and loaded into block format as needed. I've also been playing about the idea in my head for walking animations, having shifting of blocking through other blocks.