Dec
08
2008

iPhone Developer

Apple iPhoneI awoke this morning to find an email in my inbox from Apple, reminding me that I hadn’t finished enrolling for becoming an iPhone Developer yet. Surprised since they hadn’t told me I could finish yet, I just assumed that it must have been filtered by my spam filter (must remember to fix that thing).

So since there was an hour to go before work, I quickly followed the instructions, paid for my membership and got an emailing saying that within 24 hours they will get back to me with instructions of how to setup my iPhone to allow development. However upon getting back from work, I was greeted by an email telling me it had all been setup and that I was now able to develop and publish applications for the iPhone.

The setup process was a little annoying, the tutorials aren’t fully specific, but I managed, and sometimes it was my fault for not reading them correctly, but they do come with pictures depicting how things should look when it is done correctly, which is very helpful. Finally, I setup one of my iPhone examples to compile and run, and bobs your uncle (which he is quite ironically) it worked. So next weekend I’ll start work on porting my chuck norris game as a starter to get use to developing for it.

There are so many things that can be done with an accelerometer that I hadn’t thought of, I even found an example on the internet that uses the accelerometer in a MacBook Pro so you can move water about on your screen. Usually its just used to move the needle off the hard drive when there is a suddenly change of gravity. It can also be used to detect seismic movements, or used in conjuction with Expose so you can tap the side of your laptop and shift screens, I probably won’t use this, I’m already afraid of smashing the glass screen.

Written by Kaluriel in: Games, General | Tags: , , ,

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