18May/10Off
I’m Batman
This was an idea of a friend of mine that I prototyped the basic controls to see if it would work.
You play a character on a zip line, and must move the zipline to gain enough momentum to get over obstacles.
Something about it made me think of Batman, so I called it I'm Batman. I didn't pursue it much further after a game was released later in 2010 called Finger Balance which was the same idea.