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	<title>Last Ray of Hope</title>
	<link>http://www.lastrayofhope.com</link>
	<description>Home of Kaluriel Hargrove</description>
	<lastBuildDate>Wed, 27 Jan 2010 21:56:37 +0000</lastBuildDate>
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	<item>
		<title>Re: Site Theme Update</title>
		<description><![CDATA[My browser at work seemed to keep the background image, so for now I&#8217;ve removed the image from the website so it won&#8217;t be able to find it.
At the weekend I&#8217;ll see if I can find out whats causing it to appear.
Also at the moment I&#8217;m working on trying out some types of pagination for [...]]]></description>
		<link>http://www.lastrayofhope.com/2010/01/27/re-site-theme-update/</link>
			</item>
	<item>
		<title>Site Theme Update</title>
		<description><![CDATA[Just updated the site theme to v3.0.0, seems Wordpress doesn&#8217;t notify me when it goes out of date since I was using v1.0.8.
Text seems a lot more crisp in this one.
]]></description>
		<link>http://www.lastrayofhope.com/2010/01/26/site-theme-update/</link>
			</item>
	<item>
		<title>dejaBoards</title>
		<description><![CDATA[Today while browsing around the interwebs, I came by an archive of my old website, which was originally a Final Fantasy website.
But in my news posts from around that time, I was talking about a newer version of the battle system I had built into the custom made forums I had created since I couldn&#8217;t [...]]]></description>
		<link>http://www.lastrayofhope.com/2010/01/24/dejaboards/</link>
			</item>
	<item>
		<title>Overloaded Virtual Methods</title>
		<description><![CDATA[This week I came by a new kind of bug that I&#8217;ve never had before, and is up the top of bugs I&#8217;ve came by when using CodeWarrior, the top still being invisible syntax.
Though I don&#8217;t think anything can top that, it can be hell if you have garbage at the end of a line, [...]]]></description>
		<link>http://www.lastrayofhope.com/2010/01/09/overloaded-pure-virtual-methods/</link>
			</item>
	<item>
		<title>Even More Snow</title>
		<description><![CDATA[A great end to 2009 and start to 2010, SNOW!
To think a short time ago, having a white Christmas was extremely unlikely, nowadays it seems to be every year. Thanks Global Warming :).
It started on the same night as the office Christmas party, and on my way home I literally got covered in snow to [...]]]></description>
		<link>http://www.lastrayofhope.com/2010/01/06/even-more-snow/</link>
			</item>
	<item>
		<title>C# &#8211; Endian Swap</title>
		<description><![CDATA[In 1726, there were tensions between Lilliput and Blefuscu, the problem being soft-boiled eggs. The inhabitants of Lilliput crack open their eggs at the small end, while the inhabitants of Blefuscu crack open theirs at the big end.
In 2010, while writing a Midi file parser in C#, I needed the ability to swap the endian [...]]]></description>
		<link>http://www.lastrayofhope.com/2010/01/03/csharp-endian-swap/</link>
			</item>
	<item>
		<title>LEGO</title>
		<description><![CDATA[Whilst home for Christmas, I found my LEGO model that I made years ago, though it was in a broken.
Strangely enough despite being years since I last worked on it, I was able to fix most of it.
Unfortunately, there wasn&#8217;t enough room in my bag to bring it back home with me, but hopefully I&#8217;ll [...]]]></description>
		<link>http://www.lastrayofhope.com/2009/12/27/lego/</link>
			</item>
	<item>
		<title>Midi Delta Time Ticks to Seconds</title>
		<description><![CDATA[One of the main problems with parsing midi files, is the amount of bad documentation people has put on their websites for converting delta time ticks into seconds or milliseconds.
Eventually I got ahold of the Midi Standard 1.0 which helped me solve this riddle for when calculating it myself, and will hopefully help others who [...]]]></description>
		<link>http://www.lastrayofhope.com/2009/12/23/midi-delta-time-ticks-to-seconds/</link>
			</item>
	<item>
		<title>C# &#8211; Midi Variable Length Quantity</title>
		<description><![CDATA[On the way home on the train for Christmas, I began porting my Midi parsing class over to C#.
The snippet below shows how to read to read a Variable Length Quantity (sometimes known as a Variable Length Value).
The way it works is very simple, it checks the first byte to see if the MSB is [...]]]></description>
		<link>http://www.lastrayofhope.com/2009/12/22/c-midi-variable-length-quantity/</link>
			</item>
	<item>
		<title>New 5.1 Surround Sound</title>
		<description><![CDATA[Having just upgraded my XBox 360 monitor to HD, I was now lacking a descent sound system to back it up with.
When watching films at a friends house, we have 5.1 surround sound, and I&#8217;m often noticing the sounds coming from different directions, which is something I&#8217;m not use to with only having 2.1.
So my [...]]]></description>
		<link>http://www.lastrayofhope.com/2009/11/27/new-5-1-surround-sound/</link>
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